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成就党
成就党
买过即玩过
93
玩过游戏
4
购买游戏
1939小时
游戏时长
44
游戏成就
转发动态

玩过
这游戏在游戏画风上,和和平精英很接近,似乎没有什么改变,这都2023年了还在使用虚幻四游戏引擎,在游戏体验上个人认为优化做的不是特别好,画质似乎还停留在大概四五年前,还是和原来那样容易穿模,玩法上很接近明日之后,虽然是腾讯出品,对比网易的明日之后,虽然两者都是一坨答辩。
氪金内容上,金是大家都比较关注的点我在这里跟大家摆正态度谈一下我对氪金看法,我们都不可否认手游氪金已经是常态,在和平精英由于过分的社交属性,很容易引起玩家之间的攀比,自然也就形成了逼氪的属性,可见在游戏策划严重利用玩家攀比心理赚钱已经成为常态,我们不可否认这种模式可以很快速的盈利,对标的也是有消费能力的玩家。
以下以明日之后作为对比
——明日之后战斗氪金——
项目:装备(抽奖)配件(交易/直售)专研(抽奖)
优点:轻松单挑 多种武器类型使用 配件差距是他人通过氪金也难以追上的硬核差距
缺点:氪金点太多并大多以抽奖为主非常容易造成高额消费的同时看到欧皇的嫉妒心理
——黎明觉醒战斗氪金——
项目:配件(直售)装备栏(直售)芯片(抽奖/交易)
优点:轻松单挑 无需做任何挑战直接上单人排行榜
缺点:氪金玩家之间即使是差距很大的两位氪金玩家也一样非常容易被频繁的互相超越,容易激发玩家持续氪金不停手的心态
总结,不管氪金方式如何让,两款游戏在对待氪金属性方面这件事情上,基本一致。想打得过同级玩家唯一的路子就是不停的花钱氪金。(虽然黎明觉醒平民也可以造典藏武器不花钱也能拥有典藏榴弹炮加特林等各类型武器,这虽然良心但追求本质只是转移了氪金差距点该打不过照样打不过)
在总体的体验上,新手教程太长,剧情也没有什么亮眼的地方,游戏体验没有什么良好的感觉,倒像是个传奇类别氪金手游,画质上不怎么能让人接受,在PC上和哪些买断制单机大作也没有什么可比性,卖社交,卖数字,也就很符合当下国产氪金手游的吃相了,至于那种比较被称作真实的类似于清洁度和精力等,估计也就只是被当作数字来出售的吧。
结语:希望广大玩家可以理性判断,以上都是个人看法,最后以个人看法再评论一下,这游戏给我的感觉真的就是依托答辩。
英语
This game in the game style, and peace elite is very close, it seems that nothing has changed, this is still using the Unreal Four game engine in 2023, in the game experience I personally think that the optimization is not particularly good, the picture quality seems to be stuck in about four or five years ago, or as easy to wear the model as before, the gameplay is very close to tomorrow, although it is produced by Tencent, compared to NetEase's tomorrow, although both are a defense. Krypton gold content, gold is the point that everyone pays more attention to, I am here to talk to you about my views on krypton gold, we can not deny that mobile game krypton gold is already the norm, in the peace elite due to excessive social attributes, it is easy to cause comparisons between players, naturally formed the attribute of forcing krypton, it can be seen that in the game planning seriously use the player's psychology to make money has become the norm, we cannot deny that this model can be very quickly profitable, the target is also a player with spending power. The following is a comparison after tomorrow ——Battle Krypton Gold after tomorrow—— Items: Equipment (lottery) accessories (trading / direct sales) specialized research (lottery) Pros: Easy to single out Multiple weapon types to use The accessory gap is a hardcore gap that is difficult for others to catch up with through krypton gold Disadvantages: There are too many krypton gold points and most of them are mainly lotteries, which is very easy to cause high consumption while seeing the jealousy of Ou Huang ——Dawn Awakening Battle Krypton Gold—— Item: Accessories (direct sale) Equipment column (direct sale) Chips (lottery/trade) Pros: Easy head-to-head No challenge to go straight to the single-player leaderboard Disadvantages: Even two krypton gold players with a large gap between krypton gold players are also very easy to be frequently surpassed by each other, which is easy to stimulate the mentality of players to continue krypton gold non-stop In summary, no matter how krypton gold is used, the two games are basically the same in terms of treating krypton metallic. The only way to beat players of the same level is to keep spending money and krypton gold. (Although the dawn awakens civilians, they can also build archival weapons without spending money, and they can also have archival howitzers, Gatling and other types of weapons, although conscientious, but the pursuit of essence only transfers the krypton gold gap point, should not be able to fight, still can't beat) In the overall experience, the novice tutorial is too long, the plot does not have any bright spots, the game experience does not have a good feeling, but like a legendary category krypton gold mobile game, the picture quality is not very acceptable, on the PC and which buyout stand-alone masterpieces are not comparable, selling social, selling numbers, it is very in line with the current domestic krypton gold mobile game eating appearance, as for the comparison is called real similar to cleanliness and energy, etc., it is estimated that it is only sold as a number. Conclusion: I hope that the majority of players can judge rationally, the above are personal opinions, and finally comment on it again with personal views, this game gives me the feeling that it really relies on defense.
日语
このゲームはゲームスタイルで、平和エリートは非常に近く、何も変わっていないようで
すが、これは2023年にUnreal Fourゲームエンジンを使用していますが、ゲーム体験では、最適化は特に良くないと思います、画質は約4〜5年前、または以前と同じようにモデルを着用しやすいようですが、ゲームプレイは明日に非常に近いですが、Tencentが制作したもので、NetEaseの明日と比較して、どちらも防御です。 クリプトンの金の含有量、金は誰もがより多くの注意を払うポイントです、私はクリプトンゴールドに関する私の見解についてあなたに話すためにここにいます、私たちはモバイルゲームクリプトンゴールドがすでに標準であることを否定することはできません、過度の社会的属性のために平和エリートでは、プレイヤー間の比較を引き起こすのは簡単で、自然にクリプトンを強制する属性を形成し、ゲーム計画では、プレイヤーの心理学を真剣に使用してお金を稼ぐことが標準になっていることがわかります、このモデルが非常に迅速に利益を上げることができることを否定することはできません、ターゲットは消費力を持つプレーヤーでもあります。 以下は明日以降の比較です ——明日以降のクリプトンゴールドとの戦い—— アイテム:機器(宝くじ)アクセサリー(貿易/直販)専門研究(抽選) 長所: 簡単に選び出す 使用する複数の武器タイプ アクセサリーのギャップは、他の人がクリプトンゴールドを通して追いつくのが難しいハードコアギャップです 短所:クリプトンのゴールドポイントが多すぎて、ほとんどが宝くじであり、王黄の嫉妬を見ながら大量消費を引き起こすのは非常に簡単です ——夜明け覚醒バトルクリプトンゴールド—— アイテム:アクセサリー(直販) 機器コラム
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