死得其所游戏截图
死得其所游戏截图
死得其所游戏截图
死得其所

死得其所

游戏介绍

上次更新于2018/05/18
简介In a game, you die. And imply that it has no effect on you. You feel invincible in the realm behind the screen. This one is different. In this game, you have to die. ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ G A M E ∙ ∙ ∙ What is your motivation? What do you expect from this game? Do you want to beat it? How do you know it can be beaten? This game plays with expectation, illusion, and reality. ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ P U Z Z L E S ∙ ∙ ∙ Think before you act. Who knows what it means to die behind the screen? Is it only a number that goes up? Pixels that change their intensity? Solve disturbing, surprising, and malicious puzzles. ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ D E A T H ∙ ∙ ∙ Is it possible to go through the game without dying even once? Will you aim for it? ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ D I F F I C U L T Y ∙ ∙ ∙ Some think the game is easy. I think, those haven't discovered the hidden levels yet. ∙ ∙ ∙ ∙ slidetoplay.com > "interactive art" appspy.com > "manipulates expectations" 148apps.com > "borderline brilliant" ilounge.com > "messes with the players' heads" toucharcade.com > "incredibly unique" tabtimes.com > "extremely clever" cultofmac.com > "must play" pocketgamer.co.uk > "deliciously unputdownable" tuaw.com > "play it, and love it" 80+ levels. Hidden content. Wow factor. Epilepsy warning: One level includes fast flashing lights.
2016/12/25
来自 红米Pro
期待
“人终有一死,而有些人则需要一点小小的帮助。”这是英雄联盟中圣枪游侠卢锡安的出场台词。这句霸气的台词,同样适用在这款游戏中,只不过其中的“有些人”则是你自己。游戏画面黑白复古,配乐诡异压抑,还有低沉阴森的旁白,让人自然而然的联想到游戏名中的“die”,死亡。当然这款游戏就是需要“死亡”才能通关,游戏操作是横版跳跃,关卡设计不复杂,但有些关卡不得不让你选择狗袋(go die),才能让接下来的你,踩着你之前的狗袋继续前行。游戏的玩法除了跳跃闯关之外,还有一层解谜的玩法。在你达到一定的关卡之后,会发现墙面上的句子,其实是一个提示,会帮助你通过常规障碍。在最后的橙色关卡时,提示你必须通过倾斜手机来造成重力的颠覆才能通关,并且需要不断的切换才能跳跃到目的地,在这个关卡里,稍微一步失误就会掉落下去重新开始跳跃,此时的配乐也会变得悲壮起来。另外,游戏的结局也是非常的耐人寻味,用简单一句话描述就是生与死轮回不止。
这款游戏其实我在很早之前就玩过,但是被卡在了第七关就没通过。今天重新下载并且通关之后,才有了这条测评。这款游戏简单说属于致郁系游戏,游戏的第一遍通关比较困难,因为你必须利用你的“死亡”,来铺好接下来的路,纵然堆满了“尸体”,纵然经历了重重困难甚至打破游戏的“潜规则“,到最后一切又回到了原点。这时候游戏会提示你,可以尝试颠倒着再玩一变,会发现之前的那些困难的地方其实非常简单就通过了,根本不需要利用你的“死亡”来铺路。但即便如此,所有的关卡还依旧是当初的那样,从未改变。你颠覆了关卡的玩法,变得更容易,但这一切依然是一次循环往复,就像生存死亡一般虽然两者判若水火,但终究还是会落叶归根。这是游戏提示带给我们的感受,这也可能是游戏作者想要表达的意思。但转念一想,游戏中虽然常常伴随着死亡,但是这些都如同“泰山”般的死得其所。生命虽然只是一次死亡的轮回,但是在人生的过程中,每一次跌倒就像游戏中每一次“死亡”,都会让你更好的继续前行。在艰难时刻前难以前行,试着像游戏二周目那样颠倒一下,换一种思路你发现其实问题根本没有那么困难。
(What are you doing? I live. 你在做什么?我活着。)
2018/1/3
2019/8/14
来自 OPPO K1