Creatures Such as We

Creatures Such as We

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简介

"Creatures Such As We" is a philosophical interactive romance novel by Lynnea Glasser, where your choices control the story. It's entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination.

Living on the moon is lonely, and stressful, and exhausting. Video games have always offered you an escape to a better life. The easy, happy life you wish you had. Which makes it so frustrating when the game you've been playing ends badly. But you have a chance to figure it out, because the next tourist group is the designers. You can debate with them about art, inspire them with the beauty of outer space, get closer to any one specific designer in particular, and finally find out how to get the ending you always wanted.

Awarded Second Place in the 20th Annual Interactive Fiction Competition (IFComp)
"You absolutely need to play through Creatures Such As We" -- Leigh Alexander
"Well-paced and richly written" -- Emily Short
"I couldn't tear myself away" -- Game Theory Podcast

• Immerse in the beautiful setting of a moon-bound tourist destination a tourist destination.
• Explore the meaning of gaming as a form of artistic expression with a cast of game designers.
• Inspire profound discussions, courage, and even love with the visiting space tourists.
• Six unique character paths, with options to be romantic or maintain strict professionalism.
• Play both your character, and the character of the game-within-a-game.
• Decide for yourself the best way to bridge the gap between game players and designers.
• Inclusive options for gender identity, orientation, race, and age.

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详细信息

  • 文件大小 : 3.49MB
  • 当前版本 : 1.3.6
  • 更新时间 :
  • 系统: 2.3及更高版本
  • 厂商: Choice of Games LLC
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  • qwqpwp

    小说框架设定很巧 尤其是结尾 有点hey I see what you did there这样:)

    用词不难 高中以上都可以试试看

    缺点是人物比较平面 就是每个人安一个或数个识别度高的老套元素 让每个人都不一样且具有强烈特征 往后人物的言行风格便可以从设定预测到 太单薄了 感觉没血肉

    优点除了开头所说的框架巧思 就是游戏中问题的设计 会迫使玩家在一些平时可能差不多也会想、但会回避得出确切结论的哲学问题上站边选立场 而且大多数问题是围绕游戏策划展开的 对志愿做游戏并有高追求的人来说是一些有趣的问题

    • 魚亁🐟

      请问这家游戏的大概花多少时间打出一个结局?打算吃这家「互动小说」的安利,来回看了一波,只有「A Midsummer Night's Choice」的简介比较吸引我_(:зゝ∠)_

    • qwqpwp

      我沒有連續玩 但記得這個挺短的 感覺連續玩一個多小時?

    • qwqpwp

      這個遊戲發布商的作品長短不一 由作者決定

    • 魚亁🐟

      时长可以接受!(/ω\)

  • A4纸

    假装自己是在学习,不是在玩游戏。

    在网易有道悬浮窗的帮助下开始玩……英文要求还好

    选择人物(意会一下)那一部分一脸懵:我,不知道cis man/woman 是啥

    然后再不懂就问百度

    ————

    作为月球的引导员(?),游戏中的游戏。相当部分选项前后有迷踪样的思考——关于一些大概是靠近哲学范围的问题。

    先前有特意跑到steam上去找游戏和其简介……看到有评价说“I thought the happy ending felt a little artificial, but I respect that some people might like that more.”时,忽然有了点预料。

    叙述方式和选项本身结构很清晰的。

    ……背单词去。

  • 手机用户14393861

    话说为什么这个是无内购的

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