Vast open spaces, advanced character skill tree, massive multiplayer battles, demanding stategies, realistic economy, dragons, powerful spells and artifacts.... No-o-o, this is not what our game is about. In our game you're going to be JUMPING. Jumping for your freedom. Jumping to save mankind. Jumping, shooting off drones feverishly, evading turrets shots, wading through toxic clouds of animatrophic gas. Jumping for your life. Now don't you think this is going to be a light walk. You won't be able to finish our game in just a couple of hours, drinking soda on a beach. Our team made everything possible to make your journey harder. Everything that can explode - will explode. Everything that can freeze - will freeze you into an icicle. Everything that can hunt you down and bite - is polishing fangs and claws by now. Will you manage to escape the Great Prison? I don't think so.
Waiting for you there are:
* An immensely tall and complex tower, teeming with danger. Besides, at the very top you'll find a surprise for you. * 3 Characters. Every one is a unique personality with their own sets of features and storylines. * The story. Correct. You're not just jumping for no reason. Collect or buy the memos to find out what on earth is going on here and why you killed 2 000 000 people. * Our game is finishable. A quality not easily found these days, right? * No ads. At all. Not even one. Nowhere. Don't even try to find. Work long and hard to earn the golden coins. * We have found the most fierce and hardy specialists on game balance and asked them to help us our a little. Now even Chuck Norris can't beat our game. So, you're interested? Good luck then. You'll need it.
NEW !!! - Added notification of the opening of a new hero - When skill is at max value price for next level is not shown - Laser kill don't kill already dead bat - Balancing