The Battle of Polytopia - An Epic Civilization War
Editor’s choice
9.4

The Battle of Polytopia - An Epic Civilization War

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2016 TapTap Best Game Nominees
A strategic adventure game from the perspective of creation.

宣传视频/截图

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  • English

Description

The Battle of Polytopia has begun. Lead your civilization into war in this 3D turn-based strategy game. Adventure into this world of blocks: explore, gather resources, farm, mine ore... Build an empire of epic proportions, train your warriors and send them to fight with armies of other civilizations.

A new take on the classic strategy 4X game with beautiful low poly pixel art.

Pick between different tribes to raise your civilization upon, each one with one technology unlocked from the start.

An epic turn-based empire builder of auto generated maps made of blocks where you will have to think and fight on every turn. Every game will be a new experience with unlimited replay value.

4X Strategy Battle with the duration of fast RTS game matches

Unlike other 4X or RTS long game matches, The Battle of Polytopia has an on-the-go approach to the genre: a deep strategy layer where the last battle of the war will occur pretty fast. In Single player mode, the goal of the game is either to gain the highest possible score in 30 turns (Perfection), or to destroy all opposing forces (Domination). In multiplayer the goal is either to be the first to reach 10.000 score points (Glory) or to wage war and conquest all rival capitals (Might). Attack and exterminate every civilization on your way to work or school! Finish the war before lunch! Win by conquest or win by craft, research and develop your faction further than anyone or a mix of both.

Take your clan from a tiny village to a powerful kingdom. Grow your city population by farming, fishing and mining in order to generate income to spend on warriors, to build new structures that provide advantages or to research new technologies to achieve the domination.

Leveling up your cities as they grow will give you different options: to expand your realm borders, to increase it´s population, to generate more income, to erect walls, to build gardens or to train powerful warriors. Explore the realm, myriads of tribes await for you in this turn-based RTS kingdom.

Use a warrior to discover small villages hidden in the fog, conquer them and they will become a new town for your kingdom. But beware, the more cities added to your empire the higher the cost of technological research will be.

High tier technologies will unlock new units that can even heal your troops and conquer other civilizations. Use the best strategy to achieve the domination.

Ruins of an ancient civilization will pop up on the map and will provide you with more population for your civilization or technologies to develop further your warfare units and civil constructions. After that, the right strategy will make your civilization the best one.

Watch the other clans´ alliance status with your faction, befriend them or try to conquest all by fighting with your warriors against theirs. Place your units wisely, it´s not the same to fight on a mountain than in a valley, promote your veterans units to increase their health. Troops placed inside cities will have their defense increased. High level cities will provide you with heroes to increase your army strength.

Take your units form the land to the sea by crafting them upgradable boats that will fight in epic naval battles and can bomb cities and rivals from the sea.

If you like RTS games this strategy sandbox war game will have you struggling fighting for every pixel of the map. Battle for your kingdom and make your tribe emblem be victorious!

The Battle of Polytopia is free to play in singleplayer against the AI although if you wish to play an online battle with other people you must have purchased at least one tribe to help us maintain server costs. Are you ready for the conquer?

Discover more about this epic strategy 3d on-the-go war game, buy its beautiful blocks pixel art merch or get to know us on https://www.midjiwan.com/

What's new

View update history
Finally, after years of rumors, the Polaris tribe have emerged from the subzero regions! They are a Special tribe with the unique ability to freeze whole regions of the map! The Polaris will introduce a wide range of features such as Sleds, Ice Magic, Evil Gaamis and much more...

Detailed info

  • File Size: 27.49MB
  • Current Version: Morpheus
  • Update Time:
  • OS: 4.0及更高版本
  • Developer: Midjiwan AB
Total Ratings:

9.4

Latest Version :9.9 Android:9.4 iOS:9.7
  • ♢綩♛

    原来玩过,是真的好玩,也有很多很多让人意想不到的手法和奇迹发生。用很特别的方式去体现两个国家战争,可以一个人或者多个人一块玩。真的很考验策略的游戏

  • 口合口合

    游戏的一开始就让我想起了10几年前,在多普达手机上,用1块钱下载的Java游戏金银岛,我不知道有多少人玩儿过那时为数不多的几款精品手游,但相近的模式,元素的设置都仿佛成了已经销声匿迹的神作的再现版。想想那个时候,还是用触控笔点击着电阻屏,电容屏还没有兴起,一晃这么多年过来了,有谁还记着多普达,有谁还记得金银岛呢😁怀念啊。

  • Raeb
    Played game for 4 hours 16 minutes

    唔,从晚上9点玩到将近1点,这游戏根本停不下来……

    个人一点体会:

    该款游戏是个很少有的策略游戏——为什么这么说?和多数其他策略游戏相比(手机端),它带来一种让人不停玩下去的动力,就像玩文明时你会停不住点下一回合一样,这种感觉……我实在说不清楚,它催动我一直继续。而在其他策略游戏里,我基本感觉不到这种独特的感受。

    难度……不知道对各位如何,我玩了1次完美模式感觉太简单,就作死去玩统治模式。在普通难度里对上两个电脑后发现自己太年轻了。之后就和电脑拼了起来……疯狂难度1V1和电脑对战了2个小时,一次都没赢过。但每次失败后都感(cuo)觉,上次确实差一点就赢了,再来一把肯定能赢(事实证明果然是错觉)。最后虽然没有通过疯狂但还好通过了困难。

    所以,我觉得,玩游戏,不一定赢了就好。这个游戏,可以从略难的难度开完,从失败中一步步总结开局思路,兵种性价等,这便是一种快乐。

    相信我,这游戏真的值得一玩。

  • 酱豆桑
    Played game for 66 hours 39 minutes

    Polytopia玩了两年,高中都毕业了,Steam上的游戏也是一抓一大把,刺激战场天天都打。

    但是闲下来,寂寞的时候,总会想起打开Polytopia,选择一个呆萌的头像,强军富城,征战四方,攻城掠地,一统江山......

    即使大部分时候都是和电脑打,但每一盘全新的地形和资源,带来的是全新的体验。这带有一点rougelike味道的回合制战旗游戏,给我带来了许多欢乐,带来了我和朋友饭点时间互相博弈的激情。

    就是那蠢萌的画风,就是那rougelike的游戏节奏,就是那战争迷雾带来的重重惊喜,就是那质量过硬的游戏内核,让我难以忘怀,让我一局又一局的战斗着...

    P.S:大家可以看一看我的帖子哟,那里有相对详细的游戏机制解读~~骗波赞👍嘿嘿

    • Cheney

      你咋不教教那些萌萌哒的小白呢?每个游戏都是薪火相传的😊

  • 霜泣落枫
    Played game for 17 hours 27 minutes

    额,第一次评论呢。

    总之,这是个十分让人中毒的游戏,基本上一旦玩上手了就停不下了。(这就是你不知不觉玩到2点的原因?)

    游戏里的文明我主要分两类。一类是侵略型文明(比如开场骑兵的和开场saber的),这类文明发展生产力有点头疼(尤其是开场saber的,土地上基本没什么资源),我一般是直接刚脸,毕竟天赋点在兵种上就要发挥嘛。另一类就是发展型的,前期站住脚之后一定要拼命发展生产力,因为中后期就靠这个翻盘了。

    至于打法,我因地形而异吧。我比较在意火力压制,比方说打一个港口城市,压制一个港口需要2艘远洋船;打单条陆路进攻的敌人优先打骑兵和剑士(不要怕盾骑和大胖子,这两个主要适合防守,推进只有被打的分,因为不会走砍233);陆路推进炮兵最好交替掩护,登陆战最好屯一下兵,要不然就是葫芦娃救爷爷了,但你要是看见对面开始架炮了就顾不得伤亡率了,毕竟炮兵是这个游戏里输出最可怕的玩意了,要真的让人家架起来炮兵阵地,你会发现除非对面不想推你,你暴露在它视野内就废了。

    至于发展,我觉得应该善用奇观,既不要盲目地堆城市等级,也不要滥用。对于无法在本回合内升级的行动(包括点完升级兵种却没法造兵),个人感觉等到下回合也是一样的。对于重要位置的城市,视野和城墙比行动力更重要。

    这个游戏最看重的应该是随机应变的能力,所以套路什么的仁者见仁智者见智吧。第一次写评论没什么逻辑,这个游戏也只是刚开始玩而已,总之这游戏非常好,值得一玩!

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