War of Empire Conquest
6.9

War of Empire Conquest

指尖帝国

Installed by 82873 people Followed 58483 times

指尖帝国手游官方:  595093038

宣传视频/截图

( All 4 )
  • Simplified Chinese
  • English
  • Require network

Description

War of Empire Conquest(Abbreviation:WOE) is a real-time strategy (RTS) mobile game. Like a RTS computer one, farmers are produced in the base and then the farmers collect resources to develop economy. Based on economic strength, players can forge a strong military force to defeat enemies. In order to satisfy players’ play on a mobile phone, a lot of optimizations have been made in the design.

This game is a real-time competitive one. One player creates a match game and other players join the match game to fight against each other (unlike the traditional mmo game, this game has its unique free match game system, with a max of 6 players in one match game). The match game can be PVP (for multiplayer in one team, they are allies and can not attack each other). All types of units and buildings can be manually controlled, granting players high degree of freedom. The game is divided into multiple halls according to players’ level, allowing players of similar levels matched to fight against each other.
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Main Elements:
WOE simulates 18 powerful Empires (or civilizations) in the medieval ages (including China, Japan, Persia, Teutonic, Mongolian, Gothic, Maya, etc.) and put them together for war. A player in each match game is free to select an Empire to fight against other players. When a player select an Empire, they are king of this Empire. Under their domination, like Caesar, they forge a strong army and finally conquer other Empires.

Each Empire has 8 types of regular units and 1 type of unique unit. The regular units are the same in every Empire. While each Empire has its unique unit. There’s Cho-Ko-Nus in China, Riders in Mongolia, War Elephants in Persia, Conquistadors in Spain, etc.

Generally speaking, the unique units are more powerful than the regular units, but they can only be trained at the later stage. So players should focus on their rapid development at the early stage and then have the power to train them for having a military advantage.

The regular units include:
1. Swordsman: Available to train at the beginning of the game, a very common unit.
2. Pikeman: Low cost of resources, vulnerable to arrows but restraining the Cavalry. A common used unit
3. Archers: Vulnerable to the Cavalry, but restrain the Pikemen. A common used unit at the early stage
4. Light Cavalry: Fast movement, high mobility and special unit for harassing enemies.
5. Aries: Exclusively used in attacking buildings, moving slowly and have a resistance against shooting

Attack Buildings: Watch Tower, Turret, Castle and Base (all of them can be manually controlled to specify a target)
1. Watch Tower: Mainly used for attack. After having 5 farmers stationed in the Watch Tower, the Tower can shoot 6 arrows at a time, with attack power doubled.
2. Turret: mainly used to destroy buildings


In the game each Empire has its both advantages and disadvantages. Players can go to the game to see the detailed introduction of each Empire. Here is a brief introduction:
1. China: Players have one more farmer at the start of each match game, granting a faster economic development. Besides the Swordsman costs 20% less resources. The technology is relatively complete in China. Especially, its unique Cho-Ko-Nus shoot faster, about twice speed of the other ranged units. However, the attack power of the unique unit is slightly weaker, vulnerable to the Ranger (top cavalry), but the unique unit is more suitable for the elimination of low HP units.
2. Xiongnu: It’s no need to build a house, saving a lot of time. The Cavalry costs 20% less resources and the Cavalry can be upgraded to the Ranger. Because of its high mobility, it is very suitable for being placed at the middle position of 3V3 to cooperating with the other 2 players and harassing enemies.
3. Teutonic: The warrior is very powerful. Like the Spartan warrior in history, every warrior is worth ten. But they move slowly and have low mobility. However, the Ranger of Teutonic can make up for this shortcoming.
4. Persian: The unique unit is the War Elephant. The War Elephant has high HP, several times that of other units. Not easy to die but costing more resources to train, they move slowly and are suitable for positional warfare. They can be trained fast at the later stage.
5. Mongolia: Its unique Riders have great mobility, high attack power and fast attack speed, but they have low HP and are vulnerable. So players should keep controlling the unit manually. And tanks are required to work together with the unit for absorbing damage. Or players attack enemies from a distance, shooting enemies and then running. When players selecting the Empire, it’s more suitable for cooperation with their allies.
….

Highlights
The core of the gameplay: After starting a match game, try to do the following things at the same time:
1. Develop Economy: Keep producing as more farmers as possible and collecting resources (Note: Bases, Watch Towers, etc. can be used as temporary shelters for the farmers. When an enemy comes to attack, the farmers should avoid the attack in time)
2. Harassing Enemies: In the beginning, players can train a small number of units to harass the enemy’s farmers, so that the enemy's economy can not develop rapidly. Players should try to have their own economy accumulate advantages.
3. Destroy Enemies: After accumulating certain economic advantages, players should upgrade their own technology to have faster development and stronger military force and then finally destroy their enemies at one stroke.
Especially, it’s necessary for players to cooperate with allies to form a legion for defeating enemy troops with a force inferior in number and to protect the allies’ units with low HP and high damage.

In addition, players should pay special attention to unit restraint and teamwork:
There is unit restraint gameplay in Mini Empire. That is to say a certain type unit has a natural resistance or advantage against the other type unit. Here are the general rules: The Ranged unit restraints the Infantry, the Cavalry restrains the Ranged unit and the Pikeman restrains the Cavalry. But the game is more complex and there are no simple rules for restraint. Players should learn each unit’s values. Here are some examples:

1. The Pikeman restrains the Cavalry
2. The Cavalry restraints the Archer
3. The Archer restraints the Pikeman
4. The Slave (ride a camel) restrains the Cavalry
5. The Koryo Carriage restraints all the other ranged units
6. The Musketeer restraints almost all the other types of infantry (except the Woad Raider)


Game Modes:
There’re two kinds of resources: Food and Gold. Food is obtained by farmers collecting fruit trees and Gold is obtained by farmers mining Gold Mines. Food plays an important role. Upgrade, production of farmers and training of units require food. While Gold is required for building constructions and training of advanced units. So reasonable production of Food and Gold is an important technology. As the game progresses, the base can be gradually upgraded from the dark ages to the feudal era, the castle era, and the emperor era (the purpose of the era upgrade is to unlock more technologies). After the era upgrade, more types of buildings and units will be unlocked.
The whole gameplay is more complicated and requires players’ serious study. To simplify, the game is divided into 4 modes (the most common ones are the common mode the emperor mode):
1. Common Mode: There are 3 farmers in the beginning of each match game. The resources are relatively small. It is necessary to give priority to development. At the early stage, players can dispatch a small number of troops to harass their enemies. This mode is complicated to play, but it’s the most interesting one.
2. Dark Mode: Like the common mode, the start of the match game is in the dark age. Players should keep upgrading and unlocking technologies. But the difference is that there are many resources at the beginning. It’s necessary to consider fighting and era upgrade not to develop economy.
3. Emperor Mode: Players enter the emperor era directly, with a lot of resources at the beginning of each match. Players can launch fierce battles directly. Of course, players must build military buildings first. Of course it’s strategical on where to build, which type to build and how many to build. This mode eliminates the cumbersome process of early development and is relatively easy to get started.
4. Easy Mode: This mode is played in the last hall. There’re no farmers in this mode. Players obtain resources by trade, hunting, etc., which saves most operations and makes it easier to get started.

Main Features:
This game has been run for 4 years in China. After dozens of upgrades, it is now the 1.8.n version. The main functions realized are:
1. Player VS CPU: It’s easy for players to practice game strategy and understand the game.
2. Network Play: This game has specially developed a networked battle platform (World server). There are several halls in the battle platform. Players can enter a certain hall to build a match game or join other players’ match game based on their own level, fighting against other players.
3. Spectators: Players can enter other players' match games to watch their battles in order to learn combat strategy and appreciate other player's strategies and tactics.
4. Replay: After a match is over, players can upload the replay of this match game and share it to other players. Players can also watch other players’ replays. The content of the replay is a collection of commands, not a video file, so the file is very small. The battle process can be completely restored.
5. Making Map: The game provides a map editor. Players can make their own maps and fight against other players. To fight against other players on this map, players need to upload the map to the server first, and then select this map when players create a match game.
6. Legion: Players can create their own legions or join other players’ legions, exchanging for combat strategies, team-up, earning rewards, earning their own glory and winning epic battles.
7. Friends: Players can add friends to communicate with each other and inviting their friends to fight together.
8. Chats: It’s available to chat before a battle, in a battle, between legions and friends as well as in the world channel.

What's new

View update history
1)Emergency fixes for flashback bugs on some old mobile phones.

Detailed info

Total Ratings:

6.9

Latest Version :5.7 Android:6.9 iOS:8.0
  • 见过我这么坑的没有
    Played game for 1 hours 14 minutes

    就游戏来说,是手机上极少数正儿八经的RTS之一,虽然几乎可以说是完全照抄帝国时代,但是玩得开心就好。

    但我为什么打三分,第一,是因为抄袭,这个我们就不说了。第二,吃相实在太难看。你说你一个抄袭发家的游戏,买一个国家要100,你怎么不去抢啊?100块钱我都可以买一个正版帝国时代自己嗨了。有人又要说,看不惯就不要玩啊,我也不想理会这种人,我只是表达自己的观点。说真的,一个国家100真的是贵了,你30可能我咬咬牙就买了,可你这100怎么也说不过去了,虽然我觉得官方应该不会理会我,我也只是说一说罢了。

  • 花泽泡菜
    Played game for 109 hours 51 minutes

    看下时长再说,(时长远远不止这么点,这是玩tap版的时长,还有4399,起码四百小时了)虽然比不上那些大佬,但这游戏真的有点坑,玩一把活跃度也就那么一点,免费国跟别人打能打得过啥,高手2厅里有几个不是付费国?不充钱根本玩不下去,三星,希望能改一下金币能解锁永久国,不然真的有点鸡肋,而且别人切屏还要暂停,我。。。切屏还是3秒一点信誉度,大哥谁家没点事啊,金币不是说着玩的啊

    • ??

      我就不是,免费国很厉害就看你会不会

    • ??

      我玩了2年了

    • 猫猫子

      那为什么不考虑一下正版呢?

      正版全套(本体+dlc)只需要100+,打折期也只需要几十。

      而盗版每一个国家永久解锁都需要100元(如果加上一两个礼包可能会低一点),全部加起来就是1800rmb左右。

      帝国时代系列每一作都有着百万以上的销量,为什么不考虑一下呢?

    • 一粒蛋

      就是就是

    • 4696588@Social

      在哪买

  • 震荡波

    牛逼了,我安装不了这游戏

  • .
    Played game for 244 hours 13 minutes

    本来是不这么想写这条评论的,但是看现有评论中有很多远古版本的,可能会导致一些人想入坑然后被评论劝退,我这边写一下近版本的评论

    1:在世界大厅中发言需要20金币,应该是防止恶意刷屏

    2:游戏并非不氪就玩不了的,因为这个游戏大家应该都挺清楚的,玩一把有时候可能会打2.3个小时,所以我们不可能每时每刻在玩,而游戏中500金币可以开一个特殊国2天的时间,500金币还是挺好弄的,所以国家的问题不必太担心

    3:人口的问题现在官方已经解决了,现在人口普遍都是80或85人,除了最高的2个段位是85人以上,但是这2个段位的人不会超过30人,所以现在也不会出现大帝人口压制小白的问题

    这游戏我个人认为还是值得入坑的,平常每天登起来拿一下金币,到要玩的时候买个2天,不是非常的氪,本人到目前为止也只氪了20,但是这200多个小时基本都是在用特色国,而且现在玩的人也多了,不会像以前没有人玩,找半天没找到房间

    (以后有版本更新会根据内容修改评论)

  • 稿奴
    Played game for 383 hours 39 minutes

    我觉得,就我这个游戏时长,完全有资格逼逼

    首先,这个游戏并不算氪,一个月最划算,包月8块,很划算了,一年也就96,所以别说氪

    第二,这个游戏确实是抄了,作者也承认,但是,作为一玩家,我还是感谢作者能给我一个手游版的帝国时代玩。

    第三,氪金玩家和非酋直接的差距并不大,技术才是硬道理,主要看你怎么玩。我的现在是大神称号,技术不算顶尖也算一流,有一次混战模式,我中国打不下一个免费中国,资源差不多,有可能我比他还多。

    第四,这个游戏玩的就是如何利用各种兵种,只谈单一兵种是很没有技术含量的,当然,像匈奴也只能爆骑流。兵种配合,出兵速度,团队合作,资源产出,这才是这个游戏的可玩性所在

    • 猫猫子

      氪金的问题我直接拿我以前的来说吧

    • 猫猫子

      6.之前某人还说你怎么上来就100元买一个永久国家不去用一月多少多少钱的,我记得是8元还是6元?

      关于这个我再算一遍。

      这个游戏我就不多说了,氪金的你们打开就能看到。

      正版的呢,帝国时代2,本体史低10元。

      三个dlc失落王国、非洲王国、蛮王崛起价格分别是史低7、9、9

      除此之外帝国时代3史低是22元。

      也就是说你100左右买个永久的价钱你能在steam上史低入手2和3剩下的钱还能买点小吃饮料。

      更别提这个游戏质量和正版,没得比。

      正版有海战,而且还有诸多的战役,比如英法百年战争圣女贞德篇,蒙特苏马,沙拉丁,又或者3的战役不老泉。除此之外你还能在国内最大的帝国***上找到天明等优秀mod。(天明,中国明清时期的)

    • 七月

      你说的正版的是pc吗?

    • 猫猫子

      就是pc啊,不过我记得手机也出过啊

    • 猫猫子

      而且pc也能放到手机上玩啊,我记得我提供了三个办法,分别是刷windows系统,云电脑,模拟器

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