Animus - Harbinger
7.7

Animus - Harbinger

憎恨之心 - 先驱者

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  • Simplified Chinese
  • English
  • Traditional Chinese
  • Korean
  • Require network
  • No proxy need from China
  • Android 6.0 and above

Description

■ Requirements
Google Play login.
Android 6.0 and above, complying to Google OS requirements.
IAP for full campaign, side quests, and upcoming optional multiplay.
1.3GB storage and above.
2GB RAM and above.

■ Overview
Harbinger takes you into the past, to the very days when Kerr the Breaker, Bringer of Nightmares, first bore down on the realm in vengeance. You, Forlorn — a pilgrim caught out of time, and follower of the Resonant — are called upon by the shadow of the late King Cadmus. Cadmus implores you to save the children of Qurrhem, and the realm of Cadmeia. In a time before Blood Memory, you stand alone between death and deliverance… for the forgotten cannot die, as they have truly never lived… until this day.

Prove your worth against the embodiment of death, Gravetender Anku, only after meeting the Breach Knight sent by Kerr for the first time. Then quickly cross through Cadmeia to deliver its inhabitants from peculiar medicine men, hellhounds, and monsters. At the heart of Qurrehm, High Clarus Alina – loyal acolyte of Cadmus – awaits, perhaps as Corrupt or Corrupter. Chaos and confusion plague the realm; you will have no friend save for your trusty blade, axe, or hammer. Pass mercy to those afflicted, and judgment to those whom embody the coming nightmare. You have returned.

■ Access Permission
[READ_EXTERNAL_STORAGE, WRITE_EXTERNAL_STORAGE] : Allow an application to read/write to external storage.

What's new

View update history
1. New campaign: Passage
2. New shop item: Gauntlet Set / Lance Set / Hammer Set

Detailed info

  • File Size: 716.62MB
  • Current Version: 1.1.7
  • Update Time:
  • Developer: 10Birds
Total Ratings:

7.7

Android:8.0 iOS:6.8
  • 方糖.
    Played game for 10 hours 19 minutes

    其实对于手机上的魂系游戏来说这个已经很不错了,一周目试炼什么的差不多要一两个小时(可能是因为还没有出完),武器装备系统也挺丰富的(太刀真是无脑强),因为没有精力槽的缘故弄得2代几乎是我在手机上玩过同种游戏里难度最低的一个,所以比较适合想入坑的萌新玩。

    此外对于魂系列的手游,个人感觉比较棒的是一代和怒血回忆(憎恨之心网络版)以及亡魂骑士了(个人观点,不接受任何反驳与质疑)。

  • 鬼虎の醉歌

    这游戏怎么肥四,我在黑魂只狼里莽就算了。没想到到了手机里还要我莽,虽然比起前作来说会对新手玩家非常友好(减去了精力条)。但是我是真的不想在莽一回了,再莽我头得秃啊!

  • DWKK
    Played game for 18 hours 54 minutes

    两天通关,游戏没做完,感觉海星,这作的画质比上一作独立版的画质提升了很多,武器的品阶改没了,所有的武器基本都是比较平衡的,就是比上一作的氪金地方多了一点。要打击感我自己感觉也比独立版的好了点。点名表扬的是boos战的场景环境,感觉身临其境,就是boos战的BGM太单一。这次还想起要加入一个多人1v1模式。剧情方面没看懂就不评价了。反正现在的最终boos是个妹子加一星,妹子没露脸扣一星。但游戏还没做完玩不通关,不知道完整体验感觉。。我还是挺喜欢憎恨之心这个系列的,希望赶快把后面剧情做完,完善多人模式。还有,弓箭手是真的恶心 我玩黑魂的时候都没感觉弓箭手这么恶心。(›´ω`‹ )

  • 一夜清风

    第三部作品!

    与上部独立版对比先驱者在画质,动作,攻击判定方面很明显,但是在内容上缩水严重!

    画质方面相比独立版有明显提升,特别是背景环境太棒了,非常的有代入感,景色很棒!材质方面比独立版更加细致,盔甲的金属感很好,动态模糊等特效很棒,缺点是高画质发热很严重,耗电如流水!不得不说思密达画质方面的优点很明显!

    系统方面这代人物取消了僵硬槽和体力槽,更易上手,硬核度降低!不过boss还是有僵硬槽和气绝槽设定,气绝攻击伤害很高!

    武器方面改革比较大,新加了几类武器,武器模型动作和独立版变化很大,但是没有了独立版那么多的按键招式,只有共同一套!取消了装备掉落,改为商店购买,没有品质区分,升级也改为自行加属性!

    战斗系统方面变化不大,但是人物,武器动作模型和攻击判定比起前作好了很多,不像前作敌方诡异的出招和判定,闪避的用起来顺手很多!虽然主角不会被打出僵直,但是依旧会被击退,击飞!boss伤害还是挺高,硬怂是不行的!这代的地图更加🉐小和重复,小怪来回就那么几个,毫无意义!boss数量也少,但是挑战的boss质量不错,手感,招式判定上比上部提升很明显!

    武器平衡方面还是和独立版一样不太好,双刀操作猛如虎,伤害只有25,矛盾非常好用,太刀算是bug武器,闪避收招快,接近全程无敌,加上没了体力值设定,无限闪避,打boss难度大降!

    游戏质量总体还是不错的,说是手机上的黑魂是有些高看了,和pc上魂like游戏没得比,但不可否认的是在手机上也没啥别的游戏比这更接近魂like玩法!

    和上部对比,这部分值就低了,75分吧!

  • Eragon
    Played game for 56 minutes

    画风更像黑魂系列

    比较考验操作

    氪金几乎不起作用

    动作有问题(攻击后格挡会消失格挡动作前摇)

    总体给4分吧

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