**Parents' Choice Silver Honor** **Tech for Kids - Best Pick App** **Children's Technology Review - Editor's Choice**
“When you have to go potty, stop and go right away. Flush and wash and be on your way.”
Daniel Tiger and his friend Katerina Kittycat are like a lot of young children - they don’t always want to stop playing when they have to go to the bathroom. It can be hard to stop when they’re having so much fun. But when they start to wiggle, it’s time to Stop & Go Potty!
With Daniel Tiger’s Stop & Go Potty app, children will practice stopping their play when they have to go potty and learn about their important bathroom routines at the potty and sink.
FEATURES ·Help Daniel and Katerina at the potty and sink. Practice bathroom routines like wiping, flushing, and washing & drying hands before returning to play. ·Build blocks with Daniel and move the dump truck back and forth. When Daniel starts wiggling, help him stop playing and go to the bathroom. ·Play with Katerina at the water wall. Controlling where the water goes reminds children of how they are working on their own self-control, especially about stopping and going potty. ·Stack rings with Baby Margaret. Children can even help Mom Tiger change Margaret’s diaper. ·Four select videos from the award-winning PBS KIDS program, “Daniel Tiger’s Neighborhood.” ·Helpful information for parents about “Learning to Use the Potty” from Fred Rogers.
“It can be hard for children to stop what they are doing to go to the bathroom. It helps them to know that what they were doing will be there when they return.” -Fred Rogers
Daniel Tiger’s Stop & Go Potty was developed by Schell Games for PBS KIDS and The Fred Rogers Company. It is based on the hit PBS KIDS series “Daniel Tiger’s Neighborhood,” produced by The Fred Rogers Company.
ABOUT PBS KIDS Daniel Tiger’s Stop & Go Potty app is part of PBS KIDS’ ongoing commitment to helping kids build the skills they need to succeed in school and in life. PBS KIDS, the number one educational media brand for kids, offers all children the opportunity to explore new ideas and new worlds through television and digital media, as well as community-based programs.